Research Project: Virtual Reality Application for Game Theory, Towers of Hanoi, & Prisoner’s Dilemma Study
June 24, 2015
March 24, 2016
Faculty members Jaime Windeler and Andrew Harrison in the Lindner College of Business, Dept. of Operations & Business Analytics requested development of a virtual reality application to allow study participants to perform game theory tasks (Towers of Hanoi and Prisoner’s Dilemma with Punishment Rounds) as part of their ongoing research about economic decision-making. The purpose of this phase of the study is to measure the effects of fully immersive virtual reality on decision-making.
UCSIM will develop a prototype virtual reality application with game theory exercises for study participants, including a Tower of Hanoi scenario for cooperative play, and a Prisoner’s Dilemma with Punishment Rounds scenario. The Prisoner’s Dilemma game will feature six (6) rounds where players decide how many tokens to contribute to a group pool, and how many tokens to punish other players for not contributing to the group pool.