Now Hiring Student Programmers & Graphic Artists/3D Modelers

The Center for Simulations & Virtual Environments Research (UCSIM) is now hiring student worker positions!

If you or someone you know may be interested in working at UCSIM, please send them a link to this post. We are hiring both graphic artists/3D modelers and programmers to join our team creating state-of-the-art virtual learning environments, educational simulations, and serious games.

See the job descriptions below for more information and email us at ucsim@uc.edu if interested.

Programmer

Job Description:  The UCIT Center for Simulations & Virtual Environments Research seeks talented programmer with previous game or simulation programming experience for exciting student worker position developing virtual learning environments, educational simulations, and serious games.  This position offers a wide variety of opportunities to apply your creativity and skills, including designing and writing code for game-play and simulation systems using the Unity3D game engine and Opensimulator platforms; designing, testing and refining interaction and UI elements; performing QA to debug, document, and deliver top quality work; and working with a team of artists and developers to create the best virtual experience possible within time and budget constraints.  Preference will be given to applicants in computer science, IT, game design, or related fields of study, or who have programming experience with the Unity3D game engine or similar game engines.  The ideal applicant has a great sense of humor and attitude, a strong work ethic, enjoys working independently or in a team environment depending upon the project, and is passionate about gaming, virtual environments, and the emerging metaverse.  Position provides flexible scheduling around your classes and academic requirements.

Minimum Qualifications  

  • Must be enrolled at least part-time (6 credit hours for undergraduate students and 5 credit hours for graduate students), with the exception of summer term, or will be a registered student during the next academic semester for summer work.
  • Must be age 18 or older.
  • Must be available to work throughout the summer term.
  • Excellent verbal and written communication skills.
  • Programming experience in JavaScript, C#, .NET, C++ or related languages.
  • Web development experience, which should include some combination of experience with PHP, IIS, Apache, Python, MySQL, CSS, HTML, RSS, XHTML, or XML.
  • Applicants must have excellent problem solving skills, good code hygiene, and should be able to coordinate well with other programmers on the team.
  • Must have a high comfort with using discussion boards, blogs, wikis, Twitter, and other social media technologies.

Ideal Qualifications

  • Experience with the Unity3D game engine preferred, other game engine experience or development in OpenSimulator a plus.
  • Advanced programming skills, or knowledge of mobile development platforms such as Android and iOS a plus.
  • Experience in the areas of tools development, physics, shaders, and audio programming a plus.
  • Knowledge or previous experience with 3D content pipelines (Maya/Max/Photoshop into game engine) a plus.

Pay Rate

$10+ depending upon experience

Graphic Artist/3D Modeler

Unity_Beast_ProJob Description:  This position offers a wide variety of opportunities to apply your creativity and skills, including designing, storyboarding, and inspiring the visual elements of our simulations and games; developing hard surface and organic models, sets, and props; creating 2D textures and skins for 3D models; rigging and animating characters and NPCs; applying lightmapping and shading elements to scenes and sets; and working with a team of artists, programmers, and developers to create the best virtual experience possible within time and budget constraints.  Preference will be given to applicants in graphic communication design, electronic art, electronic design media, or related fields of study, or who have experience with the Unity3D game engine, Second Life, or OpenSimulator platforms. The ideal applicant has a great sense of humor and attitude, a strong work ethic, enjoys working independently or in a team environment depending upon the project, and is passionate about gaming, virtual environments, and the emerging metaverse.  Position provides flexible scheduling around your classes and academic requirements.

Minimum Qualifications  

  • Must be enrolled at least part-time (6 credit hours for undergraduate students and 5 credit hours for graduate students), with the exception of summer quarter, or will be a registered student during the next academic term for summer work.
  • Must be age 18 or older.
  • Must be available to work throughout the summer term.
  • Excellent verbal and written communication skills.
  • Experience with Maya, Blender, or 3Ds Max.
  • Graphic design experience using Photoshop or GIMP.
  • Applicants must be able to coordinate well with other artists and developers on the team.
  • Must have a high comfort with using discussion boards, blogs, wikis, Twitter, and other social media technologies.

Ideal Qualifications  

  • Experience with the Unity3D game engine preferred, other game engine experience or development in Opensimulator a plus.
  • Knowledge or previous experience with 3D content pipelines (Maya/Max/Photoshop into game engine) a plus.
  • Experience with sculpting in Zbrush or Mudbox.
  • Ability to rig and animate models.
  • Advanced 2D, graphic design and/or 3D modeling skills; drawing, sculpting, and other traditional art skills a plus.
  • Knowledgeable in other Adobe programs (Illustrator, Flash, etc).
  • Some programming and HTML experience a plus.

Pay Rate

$10+ depending upon experience

For more information, contact us at ucsim@uc.edu!