Create realistic simulations or “serious games” for classroom or research purposes with Unity3D/JIBE.
What is Unity3D?
Unity3D is an integrated authoring tool for creating 3D video games or other interactive content such as architectural visualizations or real-time 3D animations. Unity is used to develop applications for a number of platforms. The platforms Unity can export to include HTML, PC, Mac OS, Iphone, Droid, Xbox 360, PS3 and Wii. 3D assets can be created within the Editor or imported if they were created with any industry standard 3d modeling program (Maya, Blender, Lightwave, Google Sketchup, 3D Studio Max).
What is JIBE?
Jibe is a multi-user 3D virtual world platform accessible via a web browser or standalone client. JIBE is a set of features developed for the Unity Editor that include the following qualities: customizable 3D avatars, private/public text chat, support for high user concurrency, Vivox voice integration, hooks for Augmented Reality/SCADA/robotics/telemetry applications, a built-in registration database, detailed logging of in world events and user tracking, and the ability to integrate with existing user databases like LDAP, Facebook Connect, LMS and CMS.
Who Uses Unity3D/JIBE?
Unity 3D is used by the gaming industry and educational community. Unity can be used for simulations in a virtual world platform, to develop standard applications, and to make interactive 3D visualizations. Architects, industrial designers, and anyone in product development can use it as a way to visualize creations. Researchers and teachers use simulations and applications to demonstrate lessons. Computer scientists use Unity3D for its object oriented programming capabilities using Java, Boo, or C#.
Our Services with Unity3D/JIBE
The UCSIM team can create a variety of virtual experiences, simulations, or “serious games” for your classroom or research project using the Unity3D/JIBE platform. For example projects, see the demo links listed above under the Unity menu, or contact us for more information!