Faculty members in the Lindner College of Business, Dept. of Operations & Business Analytics requested development of a virtual reality application to allow study participants to perform game theory tasks (Towers of Hanoi and Prisoner’s Dilemma with Punishment Rounds) as part of their ongoing research about economic decision-making.  


The purpose of this phase of the study is to measure the effects of fully immersive virtual reality on decision-making. UCSIM developed a prototype virtual reality application with game theory exercises for study participants, including a Tower of Hanoi scenario for cooperative play, and a Prisoner’s Dilemma with Punishment Rounds scenario. The Prisoner’s Dilemma game features six (6) rounds where players decide how many tokens to contribute to a group pool, and how many tokens to punish other players for not contributing to the group pool.